AI Insights · Timothy · January 2022
Top 5 3D Realistic Games on Android in Uruguay Q4 2021
Discover the performance trends of the top 5 3D realistic games on Android in Uruguay during Q4 2021, with insights on downloads, revenue, and active users.
During the fourth quarter of 2021, the top 5 3D realistic games on the Android platform in Uruguay showed varied performance metrics. Here’s a closer look at their weekly downloads, revenue, and active users.
Free Fire from Garena International I saw a steady decline in weekly downloads, starting from around 5.2K at the end of September to approximately 4K by the end of December. Revenue peaked at roughly $24K in the week of December 20, following a low of about $7.5K in mid-November. Weekly active users fluctuated, beginning at 636K in late September and ending the quarter at 481K.
Free Fire MAX, also from Garena International I, had a significant drop in downloads from 11.8K in late September to about 2.9K by the end of December. Revenue peaked at around $7K in mid-October and maintained a range between $4.6K and $5.9K towards the end of the quarter. Active users saw an upward trend, starting at 9.2K in the last week of September and reaching 24.4K by the end of December.
Call of Duty: Mobile Season 8 from Activision Publishing, Inc. experienced a decline in weekly downloads, beginning at 1.8K in late September and dropping to approximately 1.4K by the end of December. Revenue saw fluctuations, peaking at around $5.5K in mid-December. Active users remained relatively stable, starting at 25.8K and ending the quarter at 22.3K.
PUBG MOBILE from Level Infinite had a steady download rate, with a slight decrease from 2.9K in late September to about 1.6K by the end of December. Revenue peaked at roughly $2.8K in early October but dropped to about $1.1K in mid-December. Active users saw a slight decline from 15.8K to 14.2K during the quarter.
EA SPORTS FC™ Mobile Soccer from Electronic Arts observed stable download numbers, starting at 2.3K in late September and ending at 2.5K in late December. Revenue remained relatively consistent, peaking at around $1.3K in late November. Active users fluctuated slightly, beginning at 44.3K and closing the quarter at approximately 44.8K.
These insights are based on data from Sensor Tower, which provides more detailed analytics and trends for mobile applications.